I just solicited adventurers for a PBF of Fighting Fantasy over on Rpggeek. I'm looking forward to playing. I'm posting the list of my rules mods here for easy reference.
All dice rolls are Roll High + Stat.
Luck can be used in place of Skill if the character has low Skill. This will let weak characters get a few lucky breaks, if they want to blow their luck on fights, jumping pits, etc.
1 Handed Weapons do 2 damage.
2 Handed heavy weapons like Claymores, Battle Axes, heavy flails, scythes, etc. do 3.
Any armor gives a per-encounter damage soak.
Characters start with:
weapon of choice
lantern or torches